Narrative 2nd draft
The KJP is designed as a trip through the castle with a night watchman/footman as your guide.
The purpose of the guided tour is to show an emissary of KJ around the castle so that he can ascertain the state of readiness of the castle for the forthcoming visit of the King.
In the opening shot the castle will be seen as it is today, with an aerial shot (Google Earth perhaps) taking you down towards the main entrance door. The camera will then fade to a shot from inside the main door as the emissary makes his entrance into the castle of the 13th century with the surroundings exactly mimicking the décor of the era.
The guide will be suitably attired in the style of the times.
The first views will be of the atrium/reception room where a voice over will outline, in detail, all the relevant aspects of the area before leading on through to the grand hall. Here again the detail of the room will be covered at length with references made to a number of chambers existing off the main hall including the Kings bed-chamber, then the watchman will show the emissary the bedroom and explain some details regarding the rooms before proceeding through to the main dining hall. Here the detail will be covered at some length before moving through to the second grand entrance towards the rear of the building, that leads through to the pier where the emissary’s boat awaits.
When this door is approached it will trigger the end of the tour at which point the night watchman will advise the emissary that his boat awaits but perhaps he [the emissary] may wish to take a solo tour to investigate the castle further.
Along the tour path through the castle there will be a number of touch stones/pads, some in the floor and some fitted into the walls, that when pressed reveal an interesting and noteworthy aspect of the castle that will be appropriately situated in time and place.
JC
Much stronger than the first draft, the scripting is now watertight. I like the addition of the touch-stones. It would be better to situate them all on the floor though, as I'm not 100% sure how the user will interact with them.
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